Here's a ragdoll engine I've built. I'm incredibly happy with it, and will be using it in an upcoming game.
Press space to toggle slow motion, click and drag to move the ragdoll.
Features to be added:
-Line on line collision
-Cladding of ragdoll with images (skinning, whatever)
-'animation constraints' - basically keeps it standing when it's not being attacked, makes it walk, etc.
A huge thanks to for all his help and patience in this - I really had no idea how little school taught you about trig, but he filled it all in for me (:
I figured out a way to pull a part off his body and not lose the rest of his body or that part. All of his limbs and his head are laid out in a neat little line.
Several times.
XD
Whoops.
This rather fun!